package com.test2.game.object;

import com.badlogic.gdx.math.Vector2;

public class Egg {
	Vector2 pos = new Vector2();
	public float speed;
	public int state;

	public Egg(float x, float y) {
		this.pos.x = x;
		this.pos.y = y;
		speed = 0.5f;
		state = 0;
	}

	public void setPosition(float x, float y) {
		this.pos.x = x;
		this.pos.y = y;
	}

	public float getX() {
		return this.pos.x;
	}

	public float getY() {
		return this.pos.y;
	}

	public int getState() {
		return state;
	}

	public void setState(int state) {
		this.state = state;
	}

	public float getSpeed() {
		return speed;
	}

	public void setSpeed(float s) {
		this.speed = s;
	}
}
